Chesswarp

Chess tactics

The pin: a piece that cannot move

A pin freezes an enemy piece against a more valuable one behind it. It can’t move without giving up the piece in the rear — so you pile up on it and win it.

5,896 vetted pins puzzlesTrain pins →

An absolute pin is against the king: moving the pinned piece would be illegal. A relative pin is against a queen or rook: moving is merely expensive. Either way, a pinned piece is a bad defender — it can’t capture, can’t chase, can’t guard. Add an attacker, and the pinned piece falls.

How to spot it

From the corpus

Three real pins, each verified by Stockfish at depth 22. Click any one to solve it.

Pin — Black rook on e2Black to move · rated 1462 · Solve this →
Pin — White rook on b1White to move · rated 2112 · Solve this →
Pin — White bishop on f3White to move · rated 2458 · Solve this →

More tactics